![]() typically made by salvaging the bottom half of a broken Nintendo DS. I am having problems with my layers not adhering properly. Buy a replacement lcd and try connecting it to the logic board with the lower lcd. Looking for some help trying to print this macro shell. This, over time, (assuming that the hinge is not broken and top half is loose) may cause a slight tear. The top lcd has to be twisted around the hinge of the unit. Over 80% of these issues are related to the top lcd. Tags Gameboy DMG DS Lite Macro Complete Shell (DMG len. Make sure that you then lock the connector. When inserting, push in as far as it goes until the flared ends on each side of the flex cable touches the edges of the connector on the logic board. The ribbon cable can only in as much as it allows. The issue has to do with the lcd ribbon cable (or connection). If there is a disruption of power to any of the lcds, then it would cause the system to power on and immediately power off. The next step is to power on the top and bottom lcds. Here is what I ended up with I've shared process steps and pics also, if you keep clicking along. I put a GB Macro together and had to do something about the rear shell. The logic board powers and see that the wifi is installed. ago Hi Everyone Here is a new project I had been working on somewhat recently. I assume the L2/L4 inductors are fine because the system actually turns on. ![]() Once fully apart place everything in a plastic bag to not loose any pieces Step 2 - BODY WORK Cut down the excess top screen hinges and fill in the holes left over with epoxy of your choice. Fuses will only impact on charging the battery. Step 1 - DISASSEMBLY Take apart the DS completely but keep the DS bottom screen connected. However, the BIOS contains some code that uses SIO normal mode transfers (for the debug version), so at least SI, SO, SC should exist.Removing the wifi card resulted in a positive response. I've written a test proggy that pulsed all four RCNT bits - but all I could find was the SI signal. Original black bottom shell (has marks), original screen and custom. I got a set from the 99 Cent Store, among other stores. Gameboy Macro XL - Custom Modified Nintendo DS Original. You can get these from various on-line shops, I got mine from Amazon. I have no idea where to find SO, SC, and SD. This cannot be done with a DSi, as it has no GBA slot. The SI line is labeled "INT" on the NDS mainboard, it is connected to Pin 1 of the RTC chip (ie. No idea why (except when using RTC/SI-interrupt). RCNT (4000134h) should be set to 80xxh (general purpose mode) before accessing EXTKEYIN (4000136h) or RTC (4000138h). Not sure if these ports really exist in the release-version, or if it's been prototype stuff? NDS9 400012Ch SIOSEL Bit0 "SEL" New Bit (always zero?) NDS9 4000128h SIOCNT Bit3 "TSEND" New Bit (always zero?) NDS9 4000128h SIOCNT Bit2 "TRECV" New Bit (always zero?) NDS9 SIO Bits (according to an early I/O map from Nintendo) Reading from the port always returns 0000h on both DS and DS-Lite. The "CKUP" bit duplicates the internal clock transfer rate (selected in SIOCNT.1) (tested in normal mode) (probably works also in multi/uart mode?).ĭS-Lite Firmware writes FFFFh to this address (prior to accessing SIOCNT), so it's probably SIO or debugging related (might be as well a bug or so). NDS7 4000140h JOYCNT Bit7 "MOD" New Bit (R/W) NDS7 400012Ch SIOSEL Bit0 "SEL" New Bit (always zero?) NDS7 400012Ah SIOCNT_H Bit15 "RFFUL" New Bit (always zero?) NDS7 400012Ah SIOCNT_H Bit14 "TFEMP" New Bit (R/W) NDS7 4000128h SIOCNT Bit14 "N/A" Removed IRQ Bit in UART mode (?) NDS7 4000128h SIOCNT Bit15 "CKUP" New Bit in NORMAL/MULTI/UART mode (R/W) NDS7 SIO Bits (according to an early I/O map from Nintendo) ![]() In NDS mode, the ports are even containing some additional bits: In GBA mode, the ports are working as on real GBA (as when no cable is connected). The DS doesn't have a Serial Link Port Socket, however, internally, the NDS7 contains the complete set of Serial I/O Ports, as contained in the GBA: Warning, this website has A LOT of HIGHLY TEHNICAL information. If I had to guess, the other three pins are hidden somewhere on the bottom of a BGA chip and not connected to anything. I used a busted DS Lite that I’ve had since 2010 and I. It looks like someone was able to find a test port on the NDS mobo for one of the four link port pins (the other two are power and can be omitted in most cases). Boxy Pixel Shell Optional: Glass screen lens Total budget: I spent a total of about 150 on this project for all of the parts and tools. The closest I could find was this website:
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